Apple included the announcement of this year’s Apple Design Award winners at its virtual Worldwide Developer Conference (WWDC) online event, instead of waiting until the event’s end, like last year. Ahead of WWDC, Apple previewed finalists, whose apps and games displayed a combination of technical achievement, design, and ingenuity. This evening, Apple announced the winners in six new award categories.
In the inclusivity category, the winners supported people from diverse backgrounds, abilities and languages.
This year, winners included US-based Aconite’s highly accessible game, HoloVista, where users can adjust various options for motion controls, text size, text contrast, sound and visual effects intensity. In the game, users use the iPhone’s camera to find hidden objects, solve puzzles, and more. (our coverage)
Another winner, Voice Dream Reader, is a text-to-speech app that supports more than two dozen languages and offers adaptive features and a high level of customizable settings.
Winners in the Delight & Fun category deliver memorable and engaging experiences made by Apple Technologies. Belgium’s Pok Pok Playroom, a kid entertainment app derived from Snowman (Alto’s Adventure series), won for its thoughtful design and use of subtle haptics, sound effects and interactions. (our coverage)
Another winner included the UK’s Little Orpheus, a platformer that combines storytelling, surprise and fun and offers a console-like experience in a casual game.
Apple says the winners of the Interaction category show apps that offer an intuitive interface and intuitive controls.
US-based snarky weather app CARROT Weather won out for its humorous predictions, unique visuals and entertaining experience, which is also available as an Apple Watch face and widgets.
Canada’s Birds Alone game combines gestures, haptics, parallax and dynamic sound effects in clever ways to bring your world to life.
A social impact category awarded the prizes to Denmark’s Be My Eyes, which enables blind and low vision people to identify objects using their cameras by connecting them with volunteers from around the world. Today, it supports over 300K users who are assisted by over 4.5M volunteers.
In this category won the UK’s ustwo games for Alba, a game that teaches respecting the environment as players save wildlife, repair a bridge, clean up trash and more. The game also plants a tree for every download.
Apple says the visual and graphics winners feature “stunning imagery, skillfully crafted interfaces, and high-quality animations.”
Belarus-based Luna offers sleepscape sessions that combine relaxing activities and atmospheric sounds with storytelling to help people relax at night. The app was recently awarded Google’s “Best App” of 2020.
China’s Jenshin Impact won out to push the visual frontier on gaming, as motion blur, shadow quality, and frame rate can be reconfigured on the fly. The game previously made Apple’s best of 2020 list and was Google’s best game of 2020.
Innovation winners include India’s Nadasadhna, an all-in-one, studio-quality music app that helps artists perform and publish. The app uses AI and Core ML to listen and provide feedback on the accuracy of notes, and creates a backing track to match.
Riot Games’ League of Legends: Wild Rift (US) won for taking a complex PC classic and delivering a full mobile experience that includes touchscreen controls, an auto-targeting system for newcomers, and a mobile-exclusive camera setting .
This year’s winners will receive a prize package that includes the hardware and the prize itself.
Susan Prescott, Apple’s Vice President of Worldwide Developer Relations, said in a statement, “This year’s Apple Design Award winners have redefined what we expect from a great app experience, and we wish them a well-deserved win.” Congratulations.” “The work of these developers embodies the essential role-playing apps and games in our everyday lives, and serves as the perfect example of our six new award categories.”